Ancillary Narrative 2

Medium:

MMO Life simulator Video Game

Story concept

Living the life of an Acenteteian and exploring the world of Acenteus.''' '''Target Market

14 to 22 year old

How to they engage with media

Now these days the younger crowd usually use their phones for everything so its easy access.

Hero

The Player

Physical Goal

To become a council member and rein supreme

Emotional Goal

It is what society expects of the player, it is everyone's goal to make it to the 9th cycle''' '''

Personal Obstacle

No matter how much they progress, they are always looked down as a newbie. They can make mistakes that can cause injury or death''' '''

Villain

Other Players ''' '''

Justification

players want to be on the top of the leaders  board

 Supporting cast

Key NPCs that aid players

Key NPC sabotage players

Other players

Locations Acenteus

Locations